It’s Expensive to Try to Get By With the Cheapest Resources

Talent is expensive. Not paying for talent is more expensive. Microsoft gets that. The U.S. Department of Defence doesn’t.

The Microsoft bug hunting program has a maximum payout of $250,000, and they did pay out $200,000 this year. You would think a crucial national defence vulnerability would merit a bigger bounty that finding a flaw in the Microsoft hypervisor, wouldn’t you? The DoD pays out $500 for a high-severity bug, and a whopping $1,000 for a critical issue.

Your developers are rewarded for shipping functionality. They don’t have the mindset to find the vulnerabilities. To build secure systems, you need to offer a bug bounty, or hire outside experts to do security review, or create your own internal white-hat hacker team. It does cost money. But security breaches cost much more.

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